﻿Note:
In LV.5, 8 and 10, the unique stat up is done before the basic training.

Turns are the basic timing unit used in the game, it takes:
4 PPD frames in Speed 1×,
2 PPD frames in Speed 2×,
1 PPD frame in Speed 4×.

The Reload stat of the tower shows the turns it takes for reload.

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Normal:
Before Choosing: ATK+X (X=LV+1)

Special Training: SP×1.4
Attack Training: ATK×1.4
Speed Training: ATK×1.2 Reload×0.92

LV.5:
Special Master: SP×1.7
Attack Master: ATK×1.7
Speed Master: Reload-8 ATK×1.2 SP×1.2

LV.8:
Special Boost: SP×2
Attack Boost: ATK×2
Range Boost: Range+1 ATK×1.4
Duration Boost: Duration of Status effect+200 (100 by default)

LV.10:
Destructor: ATK×2 Range+1 Reload×0.75
Absorber: SP×2 Increase ATK based on the enemies it defeated